![]() I know darkage mechwarrior added plasma weapons but all they do is spray molten metal.īut not were plasma whould be almost faster then a guass rifle or ppc but still have a bllastic feel to it. mechassuilt use them in this fasion also but the mech whould auto lock on the mech you were fighting so it was all for l show not much thought went into mechassuilt it was just "get it out there pepole that like killing robots will buy this" i hate how they sell stuff to us like were 2 If it is ballistic well there is your skill use mechwarrior 2 used the laser in this fasion it was pretty fun and we had had a greement to play with just energy weapons called c1. are they partical beam? or a plasma based weapon much like a ballstic but with no arc. or is it a chemical laser? same effects just less energy to power but higher toxic to even the user. dust,clodes,humitity effects the bloom of a laser.even in the vaccum of space lasers change. well ask you're self what are lasers in bt canon? are they what a real laser is? " Light Amplification by Stimulated Emission of Radiation ? were it has to worry about bloom "distence from witch the beam becomes unfocus in the atomosphere''. Charge decrease (down to -10% dmg, -15% heat and – 10 % reload time)Įdited by Liam, 06 January 2012 - 06:17 AM.ĭeleying the time to get them will onley work for the 1st few months of the game then the mojority of the fan base will all have er-lasersĪnd the noobs whould be turned into cannon fodderįor lasers to be a skilled weapon. Charge increase (up to +10% dmg, +15% heat and + 10% reload time)ģ. Standard firing mode on / off (allowing charge increase)Ģ. In case of PPC these additional weapon buttons could be used for overload of PPC with particles but allowing it to overheat and so reload time.ġ. It should be still possible to "override" by firing in non optimal focusing state. ![]() However you can set the focusing range manually and shoot blind out of cover without delay. ![]() If you run blind out of cover and trying to pick a target without a lock you will need to wait for focusing delay, otherwise the damage will be decreased. If you have a lock after some delay let say 0.5 s your laser will be focused If you go close to your enemy and your enemy is in your target the laser will be focused. Shooting out of focusing range will lead to lower damage. In standard situation by pointing at enemy mech the LASER can be considered as focused (no delay). This should fix LASER and make it a “skill depending weapon”. LASER firing mode: Automatic (automatic prefocusing > delay) / manual (focus range will be set manually -> no delay time) So that shooting in slightly defocused state is still possible by suffering some damage output (10 - 30 %).Īs already presented in artillery topic, 3 additional weapon buttons (hotkeys) could be used to overcome delay time as follows:ġ. The delay is internal and is not on a trigger. This delay time however could be adjusted depending on how many people whine about the LASER. feeling) the delay shift (due to focusing system). In this case it will stay direct weapon (point and shoot, instant hit) but requiring some skill to aim properly by knowing (btw. (Delay time could be also explained by preheating time of optical elements.) The focusing system would take for sure some amount of time to focus precisely, something between 0.25-0.5 seconds. The LASER would need some optical elements for focusing to be effective in wide distance range (0 – 800 m ). I had an idea many years ago by playing MW4. In “high rated games” against good pilots the game became really annoying, also because of lag issue. In some way the LASER is a non skill weapon.
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